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Call of Duty: Mobile - November 10th Update

Call of Duty: Mobile - November 10th Update

https://preview.redd.it/ew38vpxf0iy51.png?width=800&format=png&auto=webp&s=a74aa757f8a87f6f73d8bb60fd707bb8b34ccb89
Greetings Call of Duty: Mobile Community!! It seems like the 1 Year Anniversary of CODM was just yesterday but we are already here with a brand-new release - Season 12: Going Dark! We said we would be back with an entirely different and more military focused season, and here we are with Captain Price and Ghost leading us through the dark. Get a glimpse of it all in the newest trailer:
https://reddit.com/link/jrwyme/video/xhtojthn0iy51/player
We are here with new modes all focused around night-time variations of TDM or Attack of the Undead, a new operator skill, new BR class, new seasonal challenges, two new functional weapons, and much more releasing throughout the season. We’ll have breakdowns all of that throughout this update.
Just a reminder, while this release does come with some bug fixes and changes there is still a great deal more being worked on as we detailed last week. Please refer to our last community update for more information on what we are currently investigating or already planning fixes for. For now, let’s jump in and go over everything releasing today or throughout this brand-new season.

Here is a quick look at all of the new events starting today and a few other new ones already running:
  • 11/11 – 11/22 ~ Going Dark TDM (MP)
  • 11/11 – 11/22 ~ Hardcore Collection (MP)
  • 11/11 – 11/17 ~ King + Pine 24/7 (MP)
  • 11/11 – 11/19 ~ Brought Nods
    • Event focused around Night Mode
  • 11/11 – 11/29 ~ Surviving Alcatraz (BR)
    • Event focused around Alcatraz
  • 11/13 – 11/19 ~ Best of Black Ops (MP)
  • 11/11 ~ New Set of Seasonal Challenges
  • 11/11 ~ Credit Store Update
*All Dates UTC
Before we dive into those new events or new modes, let’s take a glance at the carefully crafted Season 12 roadmap that gives you a glimpse at a variety of events, items, an more releasing today or throughout the whole season.
https://preview.redd.it/icbkrjow0iy51.png?width=1920&format=png&auto=webp&s=3a0011bc97ef5549e5d8a6a56f7481f672f3b506
As you can see, while we do have a lot coming out today, there is still plenty coming out later in the season as well. Still on the way are more seasonal challenges, Attack of the Undead - Night, a new secondary weapon, a new BR class, and the featured event - Knights Divided. Most of that will be highlighted later in subsequent community updates.
Season 12 – Battle Pass This brand-new Battle Pass is packed full of modern military weapons, operators, customization options, and much more. As per usual, there are two multiple ways to approach the Battle Pass (free or paid). Here is a brief look at some of the items you can snag this time around.
Free Battle Pass
  • AK47 – Stalwart (tier 4)
  • ORV – Hard Water (tier 8)
  • New Operator Skill – Ballistic Shield (tier 14)
  • New Weapon – AGR 556 (tier 21)
  • Locus – Stalwart (tier 31)
  • Charm – Bullet (tier 38)
  • Calling Card – Green Team (tier 46)
  • ICR-1 - Stalwart (tier 50)
https://reddit.com/link/jrwyme/video/4d64uy881iy51/player
Paid Battle Pass
  • Ghost - Jawbone (tier 1)
  • HBRa3 – Black Gold (tier 1)
  • Charm – I See All (tier 1)
  • Type 25 – Infiltrate (tier 10)
  • Urban Tracker – By Night (tier 12)
  • QQ9 – Black Gold (tier 20)
  • Price – Dead of Night (tier 30)
  • HG-40 – Forward Motion (tier 35)
  • KN-44 – Black Gold (tier 40)
  • Velikan – Megalith (tier 50)
  • AGR 556 – Byakko (tier 50)
  • Legendary Calling Card – Discord (tier 50)
You can find that all live in-game now and be sure to grab this epic combination of Price, Ghost, Urban Tracker, and Velikan.
Hackney Yard If you missed it over the weekend through social media or in-game, we revealed this brand-new midsize Multiplayer map based out of London – Hackney Yard! This relatively new but popular map hailing from Call of Duty: Modern Warfare (2019) has a three-lane setup that provides multiple avenues of attack regardless of what type of mode you are tackling. Get a glimpse of it in our new map overview.
https://reddit.com/link/jrwyme/video/mvnamg002iy51/player
Just like Summit and Crash, you’ll be able to experience both day and night versions of Hackney Yard. You’ll be able to try out this map first in the Going Dark TDM playlist, while later in the season you’ll find it in other playlists or modes, like a Hackney Yard 24/7 playlist releasing on 11/25 (UTC).
https://preview.redd.it/m2jd97932iy51.jpg?width=1920&format=pjpg&auto=webp&s=ba84f7ffb49ae06a19139c66c1c1401b49fa2c80
Night Mode Throughout the season we’ll have Night Mode featured in two different well-known modes, TDM and Attack of the Undead. First up, you’ll be able to check it out in TDM, which is live now in Going Dark TDM Playlist. Most of the same rules as normal TDM apply, but you’ll have to adopt some new tactics when fighting in the dark and relying on laser sights to highlight (or give away) your targets.
https://preview.redd.it/9sc919h52iy51.jpg?width=3057&format=pjpg&auto=webp&s=504d5e95f0038dfb6f9116ff4a873c3215f8fb54
Attack of the Undead will be releasing later in the season and makes fighting off your former allies (now turned undead) extra terrifying due to encroaching dark of the night. New tactics will be formed, new challenges will be faced, and new experiences will be had in this once familiar mode.
Lastly, there will be several events highlighting these new modes this season and the first of which is Brought NODs. This one is pure and simple, play the new Going Dark TDM Playlist, get kills, and win matches. You can earn only a few rewards for this one, but one is the rare character Kamarov!
Seasonal Challenges Another new season means more new seasonal challenges with great rewards to snag! All of these seasonal challenges prevent an extra way to earn BP XP, credits, items, new perks, new weapons, blueprints, and more. Each season we mix that up a bit, but you can always expect a wide variety of rewards to grind for and consistent flow of new challenges each week. Here are the first two.
Thrill of the Skill This four-part seasonal challenge is all about using a mixture of Operator Skills to dominate your enemies in Multiplayer matches. Simple, straight-forward, and filled with your usual variety of Battle Pass XP, credits, and items. Here are a few of the main ones you can acquire:
  • (Uncommon) Backpack - Alarm
  • (Rare) Charm – The One-Four-One
  • (Rare) AK117 – Bronze Arrow
Rifle Steamroller This eight-part seasonal challenge has you tackling a variety of tasks focused around assault rifles and smgs, like the DR-H or the AGR 556. While Thrill of the Skill was simple, Rifle Steamroller is far more challenging experience but of course that increase in challenge comes with more rewards:
  • (Uncommon) Smoke Grenade – Alarm
  • (Uncommon) DR-H – Alarm
  • (Rare) Industry Frame
  • (Rare) DR-H – Bronze Arrow
  • (Epic) Man-O-War – Dark Flame
We’ll have two more Seasonal Challenges coming next week and more releasing all the way into December. Through those you’ll be able to grab a variety of rewards, but also a new Perk, the Launcher Plus, and a new secondary weapon, the .50 GS.
https://preview.redd.it/rwdnzbyi2iy51.jpg?width=1920&format=pjpg&auto=webp&s=d663c1e4e84f83be4ca7671f1ebe14e8daa36efb
New Functional Weapons There are two brand-new weapons available to find, earn, and try this season: the AGR 556 and the .50 GS. You have one primary weapon and one secondary weapon, both complimenting different types of players and offering unique tactical approaches due to the weapon’s strength and weaknesses.
First, the AGR 556. This brand-new SMG doesn’t excel over others in damage, but it is well balanced, allows for quick movement, and is adaptable to many different situations. Additionally, like all weapons it can be further adapted through Gunsmith.
A unique attachment on the AGR 556 is the 5.56 ammo type, which is normally associated with assault rifles, and helps push the weapon beyond the short-range capabilities of most SMGs while also boosting its damage. At launch, this weapon is primarily found through the Battle Pass, the common or blueprint versions, and the common is available to grab now for everyone as long you push your way to Tier 21.
https://preview.redd.it/5byou0sf2iy51.jpg?width=1530&format=pjpg&auto=webp&s=4cda3329f40277630f86d2c4afed1dda7e9ec489
Second, we have the .50 GS. This secondary weapon is a pistol that packs a hell of a punch and can dish out some serious damage to anyone who is unfortunate enough to be hit by your well-placed shot. However, be warned that the rate of fire is slow and as a result if you miss a shot that might be all the time an enemy needs to take you down.
You’ll be able to grab this one later in the season through a Seasonal Challenge launching on November 26th (UTC) called Small Arms. Keep an eye out for more on that one later in a future update. Also, yes the Akimbo perk will be available for this bad boy 😉.
New Operator Skill – Ballistic Shield Have you ever wanted to turtle up, deny your enemy that kill, and then pop out your own little weapon from the safety of your shield? Now you can! The Ballistic Shield is here to fulfill that desire and to provide a fantastic way to lock down objectives. Check it out in action.
https://reddit.com/link/jrwyme/video/5z8qtouk2iy51/player
This Operator Skill comes to Call of Duty: Mobile from Call of Duty: Black Ops 4 and it is now available in the free side of the Battle Pass at Tier 14. That means everyone and anyone can snag it and try it out themselves as long as they make it to that tier while this BP is active. Best of luck!
Credit Store Update Another credit store update is here to round out the start of this new season. This one isn’t just focused on weapons with a character, perk, and operator skill becoming available. Here are the main items in this update:
  • (Uncommon) RUS-79U – Purple Geode
  • (Rare) GKS – Bug Spray
  • (Rare) Nomad – Bug Spray
  • (Common) Perk - Amped
  • (Common) Operator Skill - Shadow Blade
Also, thanks to everyone out there who followed through with their vote for the Man-O-War – Cardinal! Unsurprisingly (because thousands of people voted for it), it was one of the most popular items ever on the credit store.
Improvements and Optimizations If you are familiar with our releases, every other one is generally a large update jam packed with improvements, fixes, and more. Season 12 does not release alongside one of those updates, but there are still a few changes we’d like to call-out.
Multiplayer
  • Increased Cordite ADS bullet spread accuracy
  • Increased Razorback recoil stability; lowered horizontal recoil; increased medium range damage attenuation distance
  • Increased Fennec bullet trajectory stability while continuous firing; lowered horizontal recoil; slightly increased recoil upper limit
  • Increased AK117 damage multiplier when hitting body parts above waist, increased medium range combat ability
  • Optimized BK57 bullet trajectory and increased stability
  • Decreased range and bullet density of KRM 262
  • Decreased damage range of BY15
  • Decreased damage range of Echo
  • Decreased Shadow Blade duration and increased points required to activate
  • Decreased Transform Shield duration and increased points required to activate
  • Explosives deal much more damage to Transform shield, and only one EMP is required to destroy a Transform Shield.
  • Slightly decreased duration of Concussion Grenade effect
  • Increased Razorback recoil stability; lowered horizontal recoil; increased medium range damage attenuation distance
  • Increased Fennec bullet trajectory stability while continuous firing; lowered horizontal recoil; slightly increased recoil upper limit
  • Increased AK117 damage multiplier when hitting body parts above waist, increased medium range combat ability
  • Optimized BK57 bullet trajectory and increased stability
Support Options Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. As much as we spend time gathering reports from community areas, it is also vitally important that reports come through our Player Support channels.
Final Notes Congrats! You made it to the end of this new community update and as a reward we have nothing for you other than to remind you that many different communities (most likely including the one you are in right now while reading this) are running giveaways to celebrate the launch of the new season! Also, to the lucky folks who won the HBRa3 – Red Shock we are still gathering information and hope to send that out this week.
https://preview.redd.it/6hx9dpwx2iy51.png?width=1920&format=png&auto=webp&s=47d6fb9c600e154c262e1f1ba513226b82b0380a
Giveaways are just one of the many ways we like to celebrate the launch of these seasons and as a way to give back to the community that always does so much to share in the excitement of a release with us. For all of you that joined us over the weekend to help announce the season name (through various ways) thank you for all of the positive comments, interaction, discussions, and well-meaning responses.
Enjoy the new season and make sure to snag the long-sought after Captain Price and Ghost! They are here, they are ready to join the fight, and they are Going Dark. Until next time everyone!
- The Call of Duty: Mobile Team
submitted by COD_Mobile_Official to CallOfDutyMobile

Call of Duty: Mobile - November 19th Update

Call of Duty: Mobile - November 19th Update

https://preview.redd.it/d0s8551dba061.png?width=800&format=png&auto=webp&s=5da563fe4b640b9fb613e973c698042de4ff7a2d
Greetings Call of Duty: Mobile Community! We are only one week into Season 12: Going Dark and while much has already been released, we still have plenty more releasing throughout this next week and throughout the rest of the season. The biggest piece of content dropping now is Knights Divided, the featured event for Season 12 that pits Red vs Blue in a battle for global domination!
https://reddit.com/link/jxf28i/video/sjht1l8jba061/player
On top of that we still have a wide variety of playlists and events available, and more coming soon that will provide new opportunities to dive into Night mode. We also have many different pieces of feedback and bug reports to discuss this week alongside a weapon design highlight of a great community artist who multiple people have recommended to us in the last two weeks.
Before we head in, just a general thank you to everyone who has taken the time to share in the excitement of this release with us and for showing so much appreciation for the dark and militaristic approach we took with the S12 theme. It is a pleasure to bring such a strong offering of characters this season, like Captain Price, Ghost, Templar, and many others. Thank you!
With all of that said, let's jump into this update!
https://preview.redd.it/qko0pf5mba061.png?width=800&format=png&auto=webp&s=14815eb319fa78ec7ac923cbf185d717bbacaabd
Here is a quick look at all of the new events starting today and a few other new ones already running:
  • 11/11 – 11/22 ~ Going Dark TDM (MP)
  • 11/11 – 11/22 ~ Hardcore Collection (MP)
  • 11/18 – 11/24 ~ Secondary School Playlist (MP)
  • 11/18 ~ Two New Seasonal Challenges
  • 11/20 – 11/26 ~ Fight Against the Clock Playlist (MP)
  • 11/20 – 12/04 ~ Knights Divided Featured Event (MP)
  • 11/23 – 12/01 ~ 10v10 Collection (MP)
  • 11/25 – 12/03 ~ Hackney Yard 24/7 (MP)
    • Try the Hack The Yard Event for new rewards
*All Dates UTC
For all of you Battle Royale players looking at that list and getting concerned, don’t fret! The Surviving Alcatraz BR event just ended today, but we have more coming up next week and there are many general events or Seasonal Challenges that are also applicable to Battle Royale. There is still plenty more to come this season, so once again take a glance at the S12 roadmap to get a glimpse of what will be dropping later on in the season.
https://preview.redd.it/54rxssdpba061.png?width=1920&format=png&auto=webp&s=af950b7c9bb4226900f6520eb3f65ea333a5d867
Coming up next on this list would be Attack of the Undead and the Seasonal Challenge that gives you a shot at grabbing the powerful hand-cannon that is the .50 GS. We’ll share the exact dates and details of those next week, but if you have any questions about any of the upcoming content feel free to ask!
Knights Divided If you’ve been reading the comics (found in the Battle Pass section of the game) you’ll know that Ghost, Captain Price, and the rest of the crew are getting ready to face off against Mace and the Knights. Knights Divided asks you to pick a side in that upcoming battle, fight for territories, and push your faction to victory. Here are the basics:
  • 15 days long
  • Every 24 hours a new territory will be surface, with only 1 territory open at a time
  • Each territory will have a task associated with it. Take on the task to earn points for your faction
  • The faction with the most points when a territory closes will claim that territory
  • Each player and faction will receive various rewards through leaderboards, milestones, and of course through which-ever faction wins it all
https://reddit.com/link/jxf28i/video/zentxwywba061/player
Some of the Epic rewards up for grabs are displayed right in the video above 😉. You’ll be able to earn Razorback – Ruby or Sapphire, Locus – Schism, Elite PMC – Ultramarine or Red Curtain, and over a dozen other rewards including weapons, charms, frames, and calling cards.
This is a brand-new type of event, so we’ll be keeping an eye out for feedback or issues. If you see anything please share through any community or support channels. For now, head in-game, choose your side, and take the fight to the enemy in the first territory!
Hackney Yard & Night Mode There is only a few days left to catch Going Dark TDM playlist, which features the new Night Mode on Crash, Summit, and Hackney Yard. However, coming up soon we have another playlist (Hackney Yard 24/7) coming that will be, as you can guess by the name, all about Hackney Yard. This will feature both the day and night version of the map, but make sure to try Night Mode on all maps before it is gone.
https://reddit.com/link/jxf28i/video/3uhgq5o1ca061/player
While there aren’t any events focused specifically on rewarding you for jumping into these playlists or maps right now, there are still plenty of Seasonal Challenges available that have MP focused tasks that are applicable. However, Hack The Yard is a new event launching alongside Hackney Yard 24/7 on the 25th. Through that event you can snag the Type 25 – Dark Light alongside a few other rewards just for playing on this map. Check it out next week!
Seasonal Challenges We have two more Seasonal Challenges starting today and with one focused around Multiplayer while the other is all about Multiplayer. Just a reminder, as we get further in the season a lot of these Seasonal Challenge tasks may start to overlap and is it potentially possible to complete multiple at the same time. Let’s take a look at the two starting today.
https://preview.redd.it/a9tx3sx4ca061.png?width=1920&format=png&auto=webp&s=56692c4aafef2e4f29f13f4cb8ea1f3f88faf8d8
Total Savage This six-part seasonal challenge is for those who excel at Multiplayer! Do you regularly get medals like or Berserker, Merciless, Ruthless, Relentless, Brutal? Then this challenge will be a walk in the park for you, but for everyone else this challenge requires some luck, skill, and serious survival abilities.
If you aren’t familiar, those are all medals that are kill X number of enemies without dying. Best of luck holding down an area and reaping in those kills without going down (Scavenger perk recommended). Here are some of the main rewards you can snag in this challenge:
  • (Uncommon) KN-44 - Alarm
  • (Rare) RUS-79U – Bronze Arrow
  • (Rare) Calling Card – Gun Rattler
  • Over 10,000 Battle Pass XP
Prime Loadout This eight-part seasonal challenge wants you to jump into Battle Royale and complete a wide variety of different tasks. Some tasks ask you to take out enemies with specific types of weapons or even just rarities, while others ask you to get kills using Nomad – Bug Spray (currently available in the Credit Store). For all of these tasks you have a few rewards available to snag:
  • (Uncommon) Ninja – Alarm
  • (Uncommon) PDW-57 - Alarm
  • (Rare) Helicopter – Bronze Arrow
  • (Rare) Javier Salazar – Bronze Arrow
  • A significant amount of Weapon XP and BP XP
We’ll have one more Seasonal Challenge coming next week and more releasing all the way into early December. The challenge next week, Small Arms releasing on November 26th (UTC), contains a chance to grab the long awaited .50 GS pistol. Not only is this pistol hefty, but it can also be used akimbo for all of you bold and aggressive players.

Feedback

This week we don’t have any single issue we want to discuss at length, but instead we want to do some quick-fire responses to a variety of topics we’ve seen come up frequently in the last week.
  • Fennec Weapon Balance – Like any new weapon we are giving it some time to breath before making any balance changes, but our teams are monitoring.
  • Diamond Camo – Like we mentioned a while back, this is still in progress and we can’t give a solid release date yet. Just a quick reminder that it exists.
  • Public Test Build – We will most likely have another one before the next update.
  • Voices for Various Characters – We see these requests and while we can’t speak specifics yet, but we do have more voice overs coming in the next update.
  • Zombies Mode – Still no news on this front, but we know that won’t stop some folks from asking about it anyways every single day haha.
  • More HUD Layouts – We’ve also seen this request quite a few times, not exclusive to Season 12, and while we don’t have any news to share it doesn’t mean it isn’t being considered.
  • S13 Information – Way too early! We appreciate our passion and excitement though 😉
If you have any follow-ups to any of that (assuming it isn’t one where we said we have no information) please feel free to reach out through any of the usual community channels!

Bug Reports

First off, in the last two community updates we’ve addressed a variety of other bugs or issues that are still under investigation. In particular, Desync and lag is a long-term challenge that our teams are seriously looking at it to see what can be done to make meaningful improvements in various regions. However, here are a few issues that we’ve seen brought up in the last week.
Loot Not Loading in Alcatraz We’ve seen a few reports of players not seeing loot spawn quickly when landing in various parts of the Alcatraz Battle Royale map. Our initial response to this is that it is likely just low-end devices struggling to load everything quickly, but some of these reports directly contradict that with device specifications that are clearly not low-end. We are looking into this further to see what can be found.
Auto-fire Not Triggering on Prone Players This is an older issue that we had thought was fixed in prior updates, but there are some very clear and well documented reports of it occurring in the current build. This is a clear and easily checked issue, so there shouldn’t be any information we need from anyone but thank you to those who brought it up again in the first place and in particular this excellent bug report by u/YellowJalapa.
Ghost Cape (Fixed) We’ve seen a few reports of this issue even after we fixed this issue, but after some investigating we’ve found (as many players have pointed out as well) that is only occurring on low-end devices with low graphical settings selected. This is not something that can be changed on those low graphical settings.
Phantom Footsteps in BR (Fixed) We put a small Hotfix a few days ago that should have fixed issues with players hearing phantom sounds, in particular footsteps, in Battle Royale and on Isolated. With that said, if you are still encountering any issues with sound related bugs please reach out and report it!
Support Options Lastly, we’ve mentioned multiple times how important it is to report any bugs or issues you are seeing with new updates so please make sure to reach out through any of support channels. As much as we spend time gathering reports from community areas, it is also vitally important that reports come through our Player Support channels.
https://preview.redd.it/ljhmb9rkca061.png?width=800&format=png&auto=webp&s=7e90839164b21b3764f19c8d6e7723aba986528b
We are happy to be back this week with some great player-made art to highlight! You may have already seen a few of these designs, but u/QxEntity has been throwing out a variety of weapon designs for months. Not only are they making some creative designs, but they are very open about what they are using to create these pieces as well.
Locus - Holy Grail
For example, if you head on over to their post about this Locus - Holy Grail you'll see all of that information listed about what apps they are using to help create this concept. Additionally, on this older thread about the HBRa3 - Black Gold they've shown that all in video form.
Outside of them being open and honest about all of that, they have many other concepts that we love. Here are a few more of our favorites.
DR-H Rising Sorrows
Type 25 - Royal Crimson
To see more of QxEntity's look no further than their Reddit posts! We are continually impressed by the constant flow of concepts, designs, and various pieces of player-made art circulating through the community.
If you ever want to nominate anyone for one of these highlights please don't hesitate to reach out and ping us about it. In the past we've highlight fan art, weapon designs, character designs, posts focused around helping others or sharing information, and just generally excellent community topics. We'll keep an eye out for more and thank to the community as a whole for supporting this type of content!
That's it for this week and for this community update, but we'll be back next week with some more focused around some of our upcoming Black Friday related store releases and new content dropping through modes or seasonal challenges. See you then and take care!
-The Call of Duty: Mobile Team
submitted by COD_Mobile_Official to CallOfDutyMobile

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