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Cracked gemcraft chapter 0 hacked manager

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Gemcraft series premium and compatibility patches

'Gemcraft 1: The Forgotten', 'Gemcraft 0: Gem of Eternity', 'Gemcraft lost chapter: Labyrinth' and 'Gemcraft 2: Chasing Shadows' all contain features exclusive to the armorgames.com (AG) flash games hosting site. The site at one point reorganized its structure, and the earlier titles are no longer able to identify the site, thus leaving the exclusive content locked behind banners that say things like "Available at Armor Games", "These amulets are available only at Armor Games", "These skills are available only at Armor Games".
While re-playing the series, I decided to invest some time into investigating what exactly is going on, and how to possibly fix it. The main tool I used was the JPEXS Free Flash Decompiler and P-code editor, and I guess GNU Diff for comparing differences between versions. I was able to sucessfully obtain all the info I wanted, and I am posting my notes here for future reference to anyone also curious about this. When I started, I only got one somewhat useful search result, with minimal info. I hope this improves the situation.
As an aside, instead of opening the .swf file directly, it's better to use a container html file that resizes the game while preserving its aspect ratio. Otherwise you end up with a tiny box in the center, or a stretched and deformed mess. In general there is no specific resolution that's 'best', as vector graphics will always render perfectly. Things like background images will not, however, and suffer from being resized. I note the base resolution of each game for this reason. An alternative is to switch to fullscreen mode, but it has its downsides - you might not want fullscreen, you have to modify the file url manually each time (more on that later), and your browser might get stuck in fullscreen as the game intercepts most keyboard input.

Gemcraft 1: The Forgotten (2008)

* v1.111A (Game in a Bottle) (download) (archive) * v1.11 (Armor Games) (download) (archive)
Game's base resolution is 640x480 (so 1440x1080 fullhd).
AG exclusives are: Armor skill (reduces banishment cost), 4x 3 Journey amulets (extra one-time exp gain when reaching certain accumulating gameplay milestones).
Game checks for presence of "armorgames.com/" anywhere in the url when dealing with AG-exclusive content.
Methods of bypass:
  • Append "armorgames.com/" to the game's local url as a query string (?armorgames.com/). The easiest way. Can be done in the abovementioned handy html wrapper so that you never have to think about it again.
  • Spoof/hijack armorgames.com via local dns manipulation and a webserver with a wildcard or armorgames vhost. Not readily available to the casual user. Flash may ignore etc/hosts so a more sophisticated solution may be needed (mitm software, BIND RPZ rule on router, ...).
  • Use a patched form of the swf where all the checks have been disabled. Can be done via the abovementioned flash decompileeditor. Invert the check condition, or replace the search string with something that's guaranteed to exist in the url, like the single character "/". CtrlBadges.as:238 if(_root._url.indexOf("armorgames.com/") == -1) CtrlBadges.as:430 if(_root._url.indexOf("armorgames.com/") != -1) CtrlUpgrades.as:101 if((MovieClip)this.id == 1 && _root._url.indexOf("armorgames.com/") == -1) CtrlUpgrades.as:225 if(_root._url.indexOf("armorgames.com/") == -1)

Gemcraft 0: Gem of Eternity (2009)

* v1.21 (Game in a Bottle) (download) (archive) * v1.21A (Armor Games) (download) (archive)
Game's base resolution is 690x540 (so 1380x1080 fullhd).
AG exclusives are: 3 gem-bomb related skills (Violent/Stunning/Piercing explosions), 12 Lost amulets (extra one-time exp gain after finding them on specific levels).
GiaB version is hard-patched to lock out AG-exclusive content. It also contains code for MochiAds tracking, advertisement and leaderboard services. AG version is the more 'pristine one'.
AG version checks the url more carefully, only "http://armorgames.com" and its www alternative will work. However, the developer left in a backdoor for local testing.
You can view all the code differences between the two versions here.
Methods of bypass:
  • Append "d8krhj4kasdu3" to the game's local url as a query string (?d8krhj4kasdu3). The url must begin with "file://" for this to work. The easiest way. Can be done in the abovementioned handy html wrapper so that you never have to think about it again.
  • Spoof/hijack armorgames.com via local dns manipulation and a webserver with a wildcard or armorgames vhost. Not readily available to the casual user. Flash may ignore etc/hosts so a more sophisticated solution may be needed (mitm software, BIND RPZ rule on router, ...).
  • Use a patched form of the swf where all the checks have been disabled. Can be done via the abovementioned flash decompileeditor. Invert the check condition or patch out the checks. Main.as:624: if(vIsGoodDomain != true)

Gemcraft lost chapter: Labyrinth (2011)

* v1.23 GS premium free (Game in a Bottle) (download) (archive) * v1.3a AG (Armor Games) (download) (archive: 1.3a 1.3 1.22 1.20 1.17 1.01)
Game's base resolution is 800x600 (so 1440x1080 fullhd).
Premium edition unlocks the bottom two rows of difficulty settings and the bottom row of the skills screen; it also gives 30 extra skill points.
You can view all the code differences between the 1.22GS and 1.23GS premium free versions here.
AG versions prior to 1.3a do not restrict execution since premium content is tied to online account. Version 1.3a again shows the error screen.
Methods of bypass (wny not just run the GiaB version, tho'?):
  • Patching seems to be the only option. I could not find any checks so it must be tied to the armorgames AGI interface modules. I do not understand how the screen switching works, but this seems to be enough: main.as:803:- this.agi_1.initAGUI(); You probably also want the premium features. To do that, replace all relevant cases of PremiumStatus.BASIC with PremiumStatus.PREMIUM.

Gemcraft 2: Chasing Shadows (2015)

* 1.0.6 Steam * 1.1.16 AG (Armor Games) (download)
Game's base resolution is 900x600 (so 1620x1080 fullhd).
AG version contains locked paid content (Magician's Pouch). I can provide an old CE traineunlocker if anyone needs it for some reason. A code patch would work too. The steam version contains all the content and does not require any changes to run, so it's the preferred one.
AG version again checks the url carefully, only "http://armorgames.com" and its www alternative will work. However, the developer left in a backdoor for local testing.
Methods of bypass:
  • Append "d8kr8e7hj4ka2s9dx3" to the game's local url as a query string (?d8kr8e7hj4ka2s9dx3). The url must begin with "file://" for this to work. The easiest way. Can be done in the abovementioned handy html wrapper so that you never have to think about it again.
  • Spoof/hijack armorgames.com via local dns manipulation and a webserver with a wildcard or armorgames vhost. Not readily available to the casual user. Flash may ignore etc/hosts so a more sophisticated solution may be needed (mitm software, BIND RPZ rule on router, ...).
  • Use a patched form of the swf where all the checks have been disabled. Can be done via the abovementioned flash decompileeditor. Invert the check condition or patch out the checks. Main.as:166:- this.offl = vUrl.indexOf("file://") == 0 && vUrl.indexOf("d8kr8e7hj4ka2s9dx3") != -1; Main.as:166:+ this.offl = true;
submitted by theultramage to Gemcraft

GemCraft Chapter Two: Chasing Shadows is Now Out on Steam!

GemCraft Chapter Two: Chasing Shadows is Now Out on Steam! submitted by thewinnerisgeeg to Gemcraft

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